It's a pretty basic game, but I think it's better than similar concepts because of the more dynamic background, and the diversity of projectiles approaching you.
Filters may affect review visibility.
It's a pretty basic game, but I think it's better than similar concepts because of the more dynamic background, and the diversity of projectiles approaching you.
Thank you for you feedback, to be honest this game was made for my portfolio to a Game Art course, it's really basic as you said and it's not meant to be an actual published game. :)
If it weren't for the intro, this would probably have become one of my favorite songs in the genre. The first drop transition I think is your best to date, and the drop itself is so well-balanced, and "simple" yet absolutely brutal.
But yeah, the intro is way less polished, quite generic, the synth volumes I think are pretty unbalanced (e.g. bass way too loud and static). The simple act of adding a little filter automation and reducing the loudness for example could already give it so much more life.
Yes, it's finished! I've been waiting for this man :D. Love the arrangement and the production of this one!
thanks a lot!!! :3
Love the main melody a lot! The first transition into the buildup is kinda sudden, but the drop flow really makes up for that. Also, the mix is really tight, maybe a bit too much but that's probably just a matter of taste. But most importantly :the second buildup and drop are just really worth putting on repeat :P Guud frickin' job u both!
Thanks man, I really appreciate ya! :3 New blastbeat song when btw?
I cycled 2000 km to meet up with someone whom I once gave a negative review on NG.
Also known as WaveOfWaves.
Male
Netherlands
Joined on 12/13/14